
You can spend a lot of time coloring the panels as you progress, or you can largely skip that part. If you're worried you lack the needed talent, you'll fit right into this story.

It is, in fact, "A Colorful Tale" - so much so that it may alter how you see the world around you. The variety of puzzles is one of the game's strong points. There are a few boss fights of minimal importance tactically, and a lot more mazes, jumping puzzles, and other problems for you to solve.

It has a deep story about self-confidence, parental love, and the complicated web of feelings between teacher ("Chicory") and student (you). At first, it just looks like a big coloring book where you can color-in simple shapes with a small variety of colors and strokes.
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At first, it just looks like a big coloring book where This game is unlike any other I've played, and it took me a while to appreciate that. This game is unlike any other I've played, and it took me a while to appreciate that. Take the time to play this one, I've no doubt it'll be near the top of all the GOTY lists come December.

With music by the composer behind Celeste's soundtrack, an immense amount of depth and thought put into even the simplest of mechanics, a deeply thoughtful array of options to make the game as user-friendly as possible (ty misophonia filter!!!), Chicory is easily one of the best indie games to come out in recent years, easily and readily comparable to all-time greats like Undertale and Celeste in almost every way. The gameplay is just as deceptively simple as the overarching themes what begins as a sort of platforming-by-way-of-coloring-in-the-world-around-you evolves into some of the more technically complex boss fights I've run into, bending and twisting the way you use a controller/mouse, all with a deeply forgiving, customizable level of difficulty that keeps things as fun as they are challenging. You'll cry, but you'll laugh far more often, and if you have even the slightest hint of a creative spirit in your heart, you'll be moved to try and be the best you that you can be, and to reach out as best you can, to help those around you along on the journey up to the metaphorical mountaintop. Beneath that surface lies an evocative study of imposter syndrome, the pressure of trying to make everyone around you happy, what it means to be an artist (of any kind, really), and a painfully, cathartically genuine portrait of several distinctly different types of mental illness. A beautiful, heartfelt, achingly real game that is, on the surface, about a cartoon dog (named after your favorite food) going on a magical, A beautiful, heartfelt, achingly real game that is, on the surface, about a cartoon dog (named after your favorite food) going on a magical, old-school-Legend-of-Zelda-inspired journey to inherit a magical paintbrush that is the source of all colors in the world.
